Club Penguin is an online game where players use penguin avatars to interact with other users, play games, decorate igloos and participate in missions. If you're interested in completing missions, visit the Club Penguin Secret Agency to become a secret agent. Eleven missions are available, with each mission becoming increasingly more difficult as you progress through the game. The seventh mission, "Clockwork Repairs," challenges you to locate the three missing parts needed to fix the Snow Fort's broken clock.
Instructions
1. Visit Gary's HQ lab by clicking your map at the top of the screen and selecting the laboratory. Gary, also known as "G," tells you the clock tower needs fixing and shows you video footage of Herbert & Klutzy taking items off the clock: gear, spring and target. Gary gives you pictures of each of these items.
2. Click on the Invention Cabinet located on the left side of the screen. Enter the word "KEY" on the padlock that appears. When the cabinet opens, select the electromagnet.
3. Enter the Gadget Room and choose the life preserver. Visit the beach and grab the snow bucket. Then, go to the Snow Forts and fill the buckets up with snow.
4. Press the map button and select "Iceberg." You should see a small ice cube floating in the water. Take your electromagnet out of inventory and use it to attract the ice cube. Collect the ice cube and place in your inventory.
5. Return to Gary's HQ lab and enter the Gadget Room. Take the ice cube out of your inventory and place it in the test chamber. Click on the lever, then press the flame button. Your ice cube melts, revealing a spring. Put the spring in your inventory.
6. Visit the dock and talk to the blue penguins. Play the snowball throwing game until you hit the target. Increase your chances by clicking and holding down the left mouse button. Wait until the bar fills to red and release. After hitting the target, give the penguins your life preserver and take the target.
7. Go into town and enter the pizza parlor. Take the sheet music located on the stage near the piano. Walk up to the piano and place the sheet music on the music stand. Enter the notes as directed by the music sheet. This summons Puffle.
8. Give Puffle a picture of the gear and the bucket of snow. He creates a snow gear sculpture. Take the gear sculpture and place in inventory.
9. Enter the Gadget Room in Gary's HQ lab. Place the gear in the test chamber and press the lever. Click on the snowflake button to freeze the gear. Take the gear out of the test chamber and visit the Snow Forts.
10. Visit the Forts Clock by clicking on its picture. Put each piece (gear, target and spring) in its proper spot. Press "Exit."
11. Answer the spy phone. When you pick up the call, Gary appears behind a snow fort and hands you your medal for completing the mission.
Tags: Club Penguin, Gadget Room, test chamber, your inventory, Enter Gadget